A bisector is a geometry that splits the space in two, i.e. a line in 2D and a plane in 3D. Constructing a bisector from 2 geometries creates a split where the edge at any given point has equal length to the two geometries.
Vector of points
A vector of lines or planes depending on the dimensionality of x and y
#> <2D lines > #>  <a:-6, b:-14, c:54>euclid_plot(b, col = "firebrick")