A tetrahedron, or triangular pyramid, is a polyhedron consisting of 4 triangles between 4 vertices. A tetrahedron splits the euclidean space in two by the plane defined by the first 3 vertices and the positive side being the side that includes the fourth vertex. If a all 4 vertices are coplanar the tetrahedron is considered degenerate. Tetrahedrons only exists in 3 dimensions.
tetrahedron(...) is_tetrahedron(x) as_tetrahedron(x)
Various input. See the Constructor section.
A vector of tetrahedrons or an object to convert to it
3 dimensional tetrahedrons
Providing four points will construct tetrahedrons in the order the points are given.
#> <3D euclid_tetrahedrons > #>  [<x:5, y:5, z:1>, <x:7, y:3, z:2>, <x:4, y:2, z:4>, <x:6, y:6, z:5>] #>  [<x:3, y:7, z:3>, <x:2, y:1, z:7>, <x:1, y:4, z:8>, <x:8, y:8, z:6>]